Short cinematic inspired by the song Sunflower.
The terrain was made in World Machine. The house was made in C4D, unwrapped in UVLayout. The textures were made in Mixer, with details added in Substance Painter. All the foliage (including the leaf clusters) was made in Speedtree with the help of Megascan atlases (with the exception of the Sunflowers, but I also added some billboard versions to ease the load). This was all assembled in Unreal Engine 4, then edited and color graded in DaVinci Resolve.
Cinema 4D, DaVinci Resolve, Mixer, SpeedTree, Substance Painter, Unreal Engine 4, UVLayout, World Machine