This was originally just going to be an experiment where I practice with the landscape tools for sculpting in UE4 after exporting the base mesh in World Machine. However, I found that the landscape looked pretty interesting so I ended up completing it (& added the animals just for fun!). I’ve added a few breakdown images to help give an idea of the process. Foliage was created using UE4 and Quixel assets.
Song is “Castaway (feat. Jessi Mason)” by Grant
After Effects, Cinema 4D, Photoshop, Unreal Engine 4, World Machine